Dominium is thinking about the world like just one of many, involving past and future. To be
closer to the form of complexity of items put together and free movement of exploration. Looking
forward to the subjective Idea of possible another world which could be carried and developed
through years from shadows to pure Idea, reflecting the real.
Old Monastery of st. Agnes, lazaret. Gothic art paintings around. Edgar talks about big dangers.
Theater space, with memories of. City supposed to be filled with people. They are no longer here.
Prague Castle, only surface on fire.
Inspiration and partly goal are computer games (content possibilities). Author is interested in
usage of game engines for cinematic and performance. It is mapping environment, where it lives,
how it is transformed, with use of real and non real information, locations, personalities.
Dominium, CAS, FAMU event, CAMP, Praha 2018: https://youtu.be/uAe-WxzKRdo